

Float attributes now support min/max values. We will have a video up shortly, showcasing the subsequent workflow improvements. You don't need to reopen your project every time you make a modification to one of your effects anymore, it automatically reloads. Effects hot-reload in Windows and MacOSX editor mode.

This is also why the plugin now requires Unity 4.5 or higher, we removed our implementation of the Tooltip Attribute in favour of the Unity built-in. Fixed a bug where PopcornFX components would interfere with other plugins' components. The iOS plugin now supports the App Store-mandatory arm64 architecture.

We also added a bit in the doc about managing PopcornFX versions and compatibility. The plugin update shouldn't break any preexisting component. That means you WILL need to update your PopcornFX editor to v1.8 and upgrade your earlier FX packs. Synchronized with PopcornFX Editor v1.8. The 2.4 update of the PopcornFX plugin went live on the asset store! Online Documentation : (the basic howto is translated in Japanese, Korean and Simplified Chineseįor specific questions and/or support about the plugin: general contact and inquiries : store items : The plugin still requires Unity Pro for Unity 4.X. We now support Unity5 (no Pro license required).
